Storyboards are sequential illustrations that represent the journey that the user goes through before, during and after using your product or service.
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Storyboarding in UX is tool which help youvisually predict and explore a user’s experiencewith a product. It’s a very much as thinking about your product as if it was a movie in termof how people would use it. It would help you to understand how people would flow through the interaction with it over time, giving you a clear sense of how to create a strong narrative.
Stories are the most powerful delivery tool for information. Visualization - Pictures are worth a thousand words. Illustrating things works best for understanding of any concept or idea. The images can speak more powerfully than just words by adding extra layers of meaning. Memorability - Stories are 22 times more memorable than plain facts. Empathy. It’s possible to tell a story that everyone could see and relate to. We often empathize with characters who have real-life challenges similar to our own. Engagement - Stories capture attention. People are hardwired to respond to stories: our innate sense of curiosity draws us in and we engage more when we can sense a meaningful achievement about to be had.
Starting the storyboard can be a little daunting, especially if you’re not confident in your drawing skills. But don’t worry, the guideline mentioned page 2 will help you turn out a better scenario storyboard.
The main thing is to break the story up into the moments (context, trigger, the decisions a
character makes along the way, and ends up with the benefit or the problem).
Add emoticons to each step, to help others get a feel for what’s going on inside the character’s head. Remember to illustrate any reactions to success/ pain points along the way (what is the character expecting to happen, and how does the result affect him/her?) Try drawing in each emotional state as a simple expression.
Emphasize each moment, and think how your character is feeling about it.
Make sure your storyboard leaves your audience with no doubt about the outcome of the story: if you’re describing an unfavorable situation — end with the full weight of the problem, if you’re presenting a solution — end with the benefits of that solution to your character.